"Valve Corporationâ??s Steam platform is the dominant platform for game developers to distribute and sell PC games in the United States," states the complaint being handled by attorneys at Vorys Sater. "But the Steam platform does not maintain its dominance through better pricing than by rival platforms. Instead, Valve abuses the Steam platformâ??s market power by requiring game developers to enter into a 'Most Favored Nations' provision contained in the Steam Distribution Agreement whereby the game developers agree that the price of a PC game on the Steam platform will be the same price the game developers sell their PC games on other platforms." Legal attacks on MFN clauses aren't completely new, although such contracts are now receiving newfound interest for the potential of being exclusionary and collusive. Last year, for example, the Department of Justice held a workshop on the topic. The new suit tackles one popular digital platform with the charge that MFN clauses are keeping prices high on other platforms too including the Epic Games Store and the Microsoft Store at a time during a pandemic when gaming has exploded. "The Steam MFN also hinders innovation by creating an artificial barrier to entry for platforms," adds the complaint. "When a market, such as this one, is highly concentrated, a new entrant can benefit consumers by undercutting the incumbentâ??s prices. The ability to provide PC games to consumers at lower prices is one way a firm or new entrant could gain market share. If this market functioned properlyâ??that is, if the Steam MFN did not exist and platforms were able to compete on priceâ??platforms competing with Steam would be able to provide the same (or higher) margins to game developers while simultaneously providing lower prices to consumers."