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 Gameguru Mania News - Aug,20 2017 -  
Valve Is Limiting Bulk Requests for Steam Keys - briefly
(hx) 04:48 AM EDT - Aug,20 2017 - Post a comment
A leaked picture from the private Steam forum for developers has emerged, that show Valve will in fact limit the amount of keys developers can generate if it isn't worth the cost to Valve. FYI, this post explains how the $100 Steam Direct fee could result in $9000 earned. Valve has provided us with the following statement with regards to future free Steam key allocation:
Steam keys have always been available for free to our partners to help them sell PC games at physical retail and on other digital stores. In return, we've asked that partners offer Steam customers a fair deal, similar to what they're offering on other stores. None of that is changing.

But over the last few years, new features and additions to Steam have changed the way Steam keys were being used, for instance as a means for game-shaped objects to monetize on Steam through methods other than actually selling fun games to customers. Most notably, this meant farming Steam Trading Cards. We shared a lot of info about that issue, and our response to it, here.

While our changes did impact the economics of trading card farming for new products coming to Steam, there are still a lot of games and game-shaped objects using Steam keys as a way to manipulate Steam systems. As a result, we're trying to look more closely at extreme examples of products on Steam that don't seem to be providing actual value as playable games-for instance, when a game has sold 100 units, has mostly negative reviews, but requests 500,000 Steam keys. We're not interested in supporting trading card farming or bot networks at the expense of being able to provide value and service for players.

It's completely OK for partners to sell their games on other sites via Steam keys, and run discounts or bundles on other stores, and we'll continue granting free keys to help partners do those things. But it's not OK to negatively impact our customers by manipulating our store and features.
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