Gameguru Mania Updated:12:15 PM EDT Jul,24
SPONSORS:
Binary Option Robot & Bot

loadview-testing.com
OurCouponSpot.com
PromoCodeWatch.com
best rated online slots
Best Deals Online
best power tools
Web Design Services
play for free at ceskecasino
Winga Roulette

Big Fish Games coupon
best e cigarette

Dazzle Casino
Mobile Slots
Anytime Casino
Neuecasinoseiten
Find the best guide to new casino sites online on Casinomir.com

Muzhiwan
TutuApp

CHAT TOPICS
Forza Motorsport 7 Looks Shi
Steam Weekly Top Sellers
Rogue Trooper Redux - Graphi
Doom 6.66 Patch Unlocks All
LawBreakers - Wraith Role An
Intel's next generation CPUs
Star Wars: Jedi Challenges S
Jotun: Valhalla Edition for
Devoid of Shadow Released
Wolfenstein II: The New Colo
Two Worlds 2: Call of the Te
Unity Engine 2017.1 has been
WRC 7 Gameplay Trailer
AMD Radeon Vega Frontier Bea
World of Tanks Using HoloLen
TechNews - AMD Launches Ryze
Why Next-Gen Consoles Need R
Mass Effect: Andromeda Drops
NVIDIA adds DirectX 12 suppo
PC Games in 8k - videos


Please e-mail us if you have news.

(c) 1997-2017 Gameguru Mania
Privacy Policy statement
 Gameguru Mania News - Feb,11 2017 -  
Valve Ending Steam Greenlight - briefly
(hx) 04:01 AM EST - Feb,11 2017 - Post a comment
Valve has sent out a Press Release announcing that they are ending the Steam Greenlight program and evolving it into a more retail quality program called Steam Direct
When we consider any new features or changes for Steam, our primary goal is to make customers happy. We measure that happiness by how well we are able to connect customers with great content. We’ve come to realize that in order to serve this goal we needed to move away from a small group of people here at Valve trying to predict which games would appeal to vastly different groups of customers.

Thus, over Steam's 13-year history, we have gradually moved from a tightly curated store to a more direct distribution model. In the coming months, we are planning to take the next step in this process by removing the largest remaining obstacle to having a direct path, Greenlight. Our goal is to provide developers and publishers with a more direct publishing path and ultimately connect gamers with even more great content.
Valve talks about how this evolution will address a couple of the shortcomings of Greenlight as it will improve the pipeline for bringing new content to Steam and provide more ways to connect customers with the content they want. Here's more on Steam Direct and the future of the service
A better path for digital distribution
The next step in these improvements is to establish a new direct sign-up system for developers to put their games on Steam. This new path, which we’re calling "Steam Direct," is targeted for Spring 2017 and will replace Steam Greenlight. We will ask new developers to complete a set of digital paperwork, personal or company verification, and tax documents similar to the process of applying for a bank account. Once set up, developers will pay a recoupable application fee for each new title they wish to distribute, which is intended to decrease the noise in the submission pipeline.

While we have invested heavily in our content pipeline and personalized store, we’re still debating the publishing fee for Steam Direct. We talked to several developers and studios about an appropriate fee, and they gave us a range of responses from as low as $100 to as high as $5,000. There are pros and cons at either end of the spectrum, so we’d like to gather more feedback before settling on a number.

Just the beginning
We want to make sure Steam is a welcoming environment for all developers who are serious about treating customers fairly and making quality gaming experiences. The updates we’ve made over the past few years have been paving the way for improvements to how new titles get on to Steam, and Steam Direct represents just one more step in our ongoing process of making Steam better.

We intend to keep iterating on Steam’s shopping experience, the content pipeline and everything in between.

As we prepare to make these changes, we welcome your feedback and input on this and any other Steam issues. As always, we'll continue to read the community's discussions throughout the Steam forums and the web at large, and we look forward to hearing your thoughts.
last 10 comments:

 Add your comment (free registration required)