Out Of Hell ultimately strives for claustrophobia, overwhelming odds, caution, ammo conservation and avoidance. Please don't expect any sort of 'Run and gun' affair in the demo map provided, as you'll simply just get torn apart by the zombies. These things are tough, so it's best to stay away as far as possible! The demo is not perfect, but an example of the atmospheric and artistic direction I'm trying to take it. There are some collision problems as well as some AI and other bugs. This is still just a demo, and with some constructive feedback, I'll be able to make it much more user-friendly and fun in the final product! The map provided is also quite open-ended, meaning you can take many different routes to reach your goal, however, I'd like to point out that not all levels will play in the same fashion! Some will play in a much more linear way, but this is a good way to keep it fresh, as opposed to simply having the entire game linear. Survival tips: - Fight zombies only when you absolutely have to. - Conserve your ammunition, it's extremely rare. - Close encounters with zombies are always dangerous. Engage in close-combat as a last resort. - Certain small areas/rooms can be used to rest and regain health. - Zombies are dumb and will only approach you if you're in their line of sight, but may creep up on you if you're not paying attention! - Most ammo can be found at the barricades. - Play cautiously! Use your surroundings to your advantage! - Avoidance and ammo conservation! The zombies will tear you up if you decide to take them head on! Plan your route, weigh the risks!