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 Gameguru Mania News - Apr,26 2003 -  
Tribes: Vengeance Interview - interview
(hx) 01:47 PM CEST - Apr,26 2003 - Post a comment / read (2)
PC.IGN has conducted an interview with Irrational producer Tony Oakden, Vivendi producer Chris "Thrax" Mahnken and former Tribes brand manager Alex "Marweas" Rodberg, as they talk about the newly announced Tribes Vengeance. Here is a bit:
IGNPC: So we can expect to see missions where you see the same story from two different perspectives at the same time?

Chris Mahnken: Not only that, but Irrational took that a step further and said, "We're going to have two different timelines, one happening twenty years before the other one," so you'll not only be jumping from character to character, but from time to time. You might play a character when they're grown up, and also when they're younger but with totally different attributes and skills in a totally different part of the story.

The single-player in Tribes: Vengeance isn't just going to be a knock-off of the multiplayer game, it's an attempt to progress first-person shooters beyond what any other shooter has done, and at the same time maintain the integrity of the multiplayer that made Tribes what it is. It's a very ambitious project
last 10 comments:
KHysiekposted - Apr, 26 2003 - 18:31
Beside name this doesn't look to me like old Tribes. Except graphics everything seems worse.

GBeezeeposted - Apr, 27 2003 - 04:42
Why oh why did they decide to use such an old engine (Unreal Engine) for this game when we have so many other better engines out there...

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related cheats/trainer:

Tribes: Vengeance [cheats]
Tribes: Vengeance [trainer +7]


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