Total War Saga Announced - briefly|
(hx) 06:54 PM EDT - Jul,05 2017
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SEGa and Creative Assembly have shared initial plans for a new class of historical Total War game that will launch under the badge of 'A Total War Saga'. This new spin-off series will arrive with gamers before the next major historical release in the franchise, promising a busy time for historical strategy fans. Building on previous titles, Total War Sagas will centre on pivotal flashpoints in those eras, such as civil wars, renowned conquests and political upheavals. According to the press release, A Total War Saga games will be the same mix of turn-based campaign strategy, real-time battle tactics and hundreds if not thousands of hours of gameplay as a regular Total War game, but focussed down on a distinct moment.
Michael: How is this different to previous Total War games?
Jack: In terms of core gameplay, it’s not. If you’ve enjoyed previous games, you’ll certainly be interested in Total War Saga games. It’s more about focus. There might be as many playable factions or conquerable territories in them, but that could all be focussed down to one specific region or country and a particular point in time.
In fact, we’ve done it before. Fall of the Samurai is exactly the kind of thing we’re talking about here. It was a standalone spin-off from Total War: SHOGUN 2, focussed on the pivotal event of the Boshin War. A concentrated Total War game which puts you right in the middle of a really dynamic moment of history, where the outcome could have gone in a huge number of different directions.
If you liked Fall of the Samurai, and the kind of gameplay we delivered with it, then you’re going to enjoy what we’ve got planned for our first Saga title. But it’s important to say that it isn’t our next major historical release. It is an iteration on a previous game, built on something we’ve already released.