Technical and performance improvements: -Performance and memory optimisations in Campaign modes. -Further work to reduce the CPU costs during battles. -Improved framerates when units clash in battles. -Siege battle performance optimisations. -Eliminated several rare crashes found in battle scenarios. -Fix for rare crash related to naval boarding/disembarking -Multiplayer battle-replay desync addressed. -Issues with trees in battle-maps addressed. -Additional cost-balancing to Chariots and Elephants. -Units no longer mistake bastions for wall breaches in settlement battles. -Further battle map technical and performance improvements.