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 Gameguru Mania News - Jun,04 2009 -  
Thursday Reading-Rendition:Guantanamo canceled - briefly
(hx) 09:17 PM CEST - Jun,04 2009 - Post a comment / read (1)
  • Star Wars: The Old Republic Hands-on - For the hardcore grinders among you, fret not -- there's plenty of stuff here for you lot as well. The combat looks fast-paced paced and complex, and the classes we got a chance to see look varied enough to keep MMO players used to a particular RPG archetype in familiar territory. The three classes we saw were Bounty Hunters (long range attackers) who implement blasters, flamethrowers, rockets and jetpacks), Sith (damage and aggro sponges with a number of nefarious force powers at their disposal) and the just-revealed Smuggler (rogueish class that uses a really neat -- and unprecedented -- environmental cover system). We didn't get to see the Trooper or Jedi classes, nor could we squeeze from BioWare's tightly squeezed lips what the other classes would be.
  • APB eyes-on impressions - The dev team members spent a lot of time during their E3 2009 presentation talking about not the game itself but rather the tons of customization features that you have at your disposal. The Unreal Engine 3 based game will allow you to make pretty much anyone you want and the visuals are a step above the usual MMO graphics. From skin color to build to facial hair (guys only for the last one), the customization features could almost be considered a game in of itself.
  • Painkiller Resurrection hands-on impressions - The level we got to play in was a typical Painkiller level; huge and multileveled . . . at least at first. Then the level started getting weird as we had to first descend through some truly dark caverns and then bunny hop up, and up, and up some more on the wildest staircase we have ever seen. It's clear that this game will be for the hard core FPS who wants to find and beat some challenges.
  • FINAL FANTASY XIV Interview - GamersInfo.net has posted an interview with Hiromichi Tanaka and Nobuaki Komoto as they talk about the just-announced next installment in the RPG series. They ask about similarities to FINAL FANTASY XI, the previous FF MMOG, and Tanaka explains the difference: "FFXIV is completely different from FFXI and as such, there won’t be any porting over of characters from FFXI to FFXIV, even though the character design is similar. We will not be using the PlayOnline system but a new design." Komoto goes on to elaborate: "The game systems will be different. FFXIV will have new in-game systems for character development as well as an expanded job system. It is quite different from FFXI. Many features of FFXI will be improved upon. We want to bring content for solo players and casual players as well as large party play from the beginning of the game." 
  • FIFA Soccer 10 Details - Over at the official FIFA forum, the next-gen Gameplay Producer for FIFA 10 (Santiago Jaramillo) has posted a list of what we can expect from the game. 
  • East India Company Next Month - Paradox Interactive announces a July 28 release date for East India Company (video #1, video #2), the naval real-time strategy game set in the 18th century developed by Finnish developer Nitro Games
  • Rendition: Guantanamo canceled - Yet another game that was dealing with the effects of the Iraq war has now felt the effects of protests against it. This week T-Enterprise announced that it was canceling plans to develop Rendition: Guantanamo, a game that would have had a prisoner escape from Cuba's Guantanamo prison. In their statement the developer tried to make their case for the game, saying a number of the press reports about the title were inaccurate. They added, "However, as a direct result of the extreme reaction that the game and its popular misconceptions have provoked, T-Enterprise has decided to pull out of the project and will not be completing Rendition: Guantanamo."
  • Cryostasis Patch v1.1 - A new NVIDIA PhysX performance patch was released for Cryostasis: Sleep of Reason today
  • Vampire: The Masquerade - Bloodlines Patch v6.2 - A new unofficial patch is now available for Vampire: The Masquerade - Bloodlines, updating the Source-engine action/RPG from closed developer Troika Games.
  • Huxley will not offer cross-platform play, goes free-to-play - The Dystopia confirmed that the upcoming MMOFPS Huxley is going with the microtransaction model. Furthermore, the once announced cross-platform play between Xbox 360 and PC has been cut from the game.
  • Infinity Ward: Modern Warfare pushes Xbox 360 to its 'upper limits' - Speaking with VG247 at E3 this week, Infinity Ward's Mark Rubin said that Modern Warfare 2 leaves the Xbox 360 winded and gasping for breath. At this point, he noted, it’s all about finding little tricks to squeeze more power out of the aging machine. "We always push to the upper limits," he said. "It’s just a matter of working around them at this point.".
  • Quantum Screenshots & Trailer (PS3) - Here's the E3 trailer for Tecmo's upcoming Playstation 3 exclusive third-person shooter, Quantum. Well, this look very similar to Gears of War...
  • Overlord II demo now on Xbox Live - Overlord II has a demo up on Xbox Live for you to try out. Game's out simultaneously on PC, PS3 and Xbox 360 in the US and UK on June 23 and 26.
  • Microsoft Promotes Peter Molyneux - Lionhead Studios founder Peter Molyneux has been appointed European creative director for Microsoft Game Studios. Edge Online has posted an interview where he talks about working with Microsoft and staying on as the head of Lionhead.
last 10 comments:
strangestsensation(09:42 PM CEST - Jun,04 2009 )
Cryostasis = 1 bad bad game. AKA Crap.

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