Saints Row developer, Volition, had been working on Insane since around August 2010. The title was supposed to be the first installment in a trilogy of the same name. According to recent rumors, the project had been handed off to a studio in Canada shortly before it was axed. Going by an interview with del Toro from back in 2011, the game had at least another two years of development ahead of it. In response to its plummeting income, THQ has been forced to abandon projects that aren't guaranteed money spinners. In 2011 the company shuttered a number of its studios and dropped several long-running franchises. It's unclear if the consolidation has worked, but the publisher has managed to stave off financial destruction for the time being. It's still losing money, but a "reverse stock split" allowed it to narrowly avoid being delisted from the Nasdaq stock exchange.