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 Gameguru Mania News - Feb,15 2005 -  
The Suffering: Ties That Bind Interview - interview
(hx) 10:10 AM CET - Feb,15 2005 - Post a comment
The chaps over at PC.IGN have conducted an interview with Richard Rouse III (design director and writer) of Surreal as he talks about The Suffering: Ties that Bind, the upcoming sequel to last year's third-person horror action game (review 82%). Here's a taster:
IGN: How often do you think players will use human torque as opposed to monster torque? And will there be any areas of the game that can only be completed by one form specifically?

Richard: We really want the creature form to be the best weapon the player has at their disposal, and as a result we're going to limit its use so you can't just use it to plow through the entire game. Now, of course we have plenty of areas where you are required to be in human form to progress. For the simplest example, you can't open a lot of the metal doors while you're in your creature mode. That was already the case in the last game, but in this game we've added the flip side of the equation: there are some areas you can only gain access to while in your monstrous form. Players are going to have to be smart about where they use it, particularly if they want to find all the hidden areas in the game.
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related cheats/trainer:

The Suffering: Ties That Bind [hints]
The Suffering: Ties that bind [trainer +5]


 External links
Suffering: Ties That Bind, The cheats PC found on CHEATINGDOME...