HomeLAN - Will the graphics be changed or improved for the PC version? Tomas Vykruta - Absolutely. The engine runs native in Direct 3D 9.0b, takes advantage of pixel shaders, render targets, FS multi-pass AA and multi-texturing. I implemented something new for the PC renderer - an AGP VB Cache. It takes advantage of AGP memory and stores all the scene geometry on your card, freeing up the BUS and CPU to do more important things. You’ll also be able to monitor the framerate, CPU and GPU usage, renderstatistics, memory usage, tweak performance options, and some other things I’m not quite ready to talk about.