Computer Games - How will the player interact with the Godfather film characters in the game? Hunter Smith - As we set out to create a Godfather universe in an interactive medium, our plan from the beginning was to create a world to explore that was wholly consistent, not one that moves between movie footage and game world. We will, however, leverage many of the great scenes from the film not only as cinematic moments, but we are striving to provide the player the opportunity to experience the events and the characters as interactively as possible, to encounter them in "LIVE" gameplay when you least expect it. You are there, when Brasi is murdered, you are there, when the Don is shot, and you may even be the guy who places the gun for Michael so that he doesn't emerge from the rest room with nothing but, in the immortal words of Sonny Corleone, "...his d!*k in his hands..."