Overall the single player game is shaping up to be as cool as we have anticipated it to be; a massive sci-fi blast fest with huge units, enormous battles and huge nuclear explosions. At the Microsoft booth we saw the THQ rep controlling his armies on several fronts at once, quickly jumping in and out of different viewpoints of the battle, from tight views of individual units all the way back to a planetary view where your armies are represented as little dots. You may have heard that Supreme Commander supports two PC monitors so you can see both the close up battle and the planetary viewpoint at the same time. You may not be aware that if you don't have two monitors, you can split the view from a single monitor to do essentially the same thing (albeit with a shrunken down screen). Nukes are always fun to play with in RTS games. In the CES demo we got to see one up close and personal as the missile carrying the warhead was fired from one distant location on the huge map, heading into the upper atmosphere and then heading back down to its target. The enemy didn't have any defenses to take out the missile beforehand so we saw a blinding flash of light as the supreme commander went up in nuclear flames.