New Features * Ranked 1v1 System! (see below for a detailed explanation of this new system) * Ranked Challenge System (see below for a detailed explanation of this new system) * Unranked Quickmatch (see below for a detailed explanation of this new system) * Map Pings - Added three different kinds of map pings for team play. F5 issues a generic alert to your teammate at a specific location, and it appears as a yellow arrow when zoomed in and a yellow animated ping indicator in strategic mode. F6 is a Move ping, and it uses a blue indicator. F7 is Attack ping, and it uses a red indicator. Color coded arrows will appear on each edge of the screen where your teammate has placed one of these for you to view * Multi-player lobby ready-up checkboxes will now "uncheck" any time a host changes the settings * Changes to multi-player lobby exclusions, game-type, etc. will show up in the multi-player lobby chat box when the host makes changes * Voice icons display next to each player in the multi-player lobby allowing the user to mute individual players * Menu version number – The game now displays a version number on the Main Menu. The versioning has been adjusted at this update to 1.10 to accommodate future updates * AI now starts as a random faction Fixes * Cheating fix: Closed a loophole in the code that allowed some players to enable limited cheats * Fixed rare crash if player gets kicked out of the lobby and submits chat text * Fixed rare crash when player hits the enter key in the Skirmish menu * Fixed replacing ready kicked player with AI causes the AI options to be locked * Fixed inability to join DLC map games if you don't have the pack as a client