Better Performance: Let's face it: Supreme Commander was a system hog. It not only taxed the graphics card, but it pretty much used up every little bit of memory and CPU as well. It goes without saying that the code needs to be as optimized as possible, but maybe it's time to bite the bullet and cut down on some of the visual pizzazz? Eye candy is certainly nice, but graphics only support the gameplay, and what I want is an epic strategy game that lets me feel like a sci-fi military commander.