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 Gameguru Mania News - Jun,25 2006 -  
Stargate Worlds Interview - interview
(hx) 02:29 AM CEST - Jun,25 2006 - Post a comment
RPG Vault has conducted an interview with Creative Director Chris Klug,Director of Technology Colin McLaughlan and Lead Community Manager Katie Postma talking about Stargate Worlds, their upcoming MMORPG based on the popular science-fiction television series, Stargate SG-1. The topic includes the game universe, the range of playable characters, combat, quests, BigWorld technology and more. Here's a taster:
Jonric: In overview, how will the game universe differ from those of other persistent state worlds? And will travel around it primarily be via the stargates?

Chris Klug: The main differences are in the combat system (ranged combat, maneuver is crucial, old MMO archetypes - tank, healer, mage - won't work) and the emphasis on story linked to the broadcast show.  Size is yet to be determined, and as you asked above, there are many worlds with lots of different environments. Stargates are the main method of travel, along with some starship travel where gates don't exist. The game isn't about travel.
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