Jonric: In overview, how will the game universe differ from those of other persistent state worlds? And will travel around it primarily be via the stargates? Chris Klug: The main differences are in the combat system (ranged combat, maneuver is crucial, old MMO archetypes - tank, healer, mage - won't work) and the emphasis on story linked to the broadcast show. Size is yet to be determined, and as you asked above, there are many worlds with lots of different environments. Stargates are the main method of travel, along with some starship travel where gates don't exist. The game isn't about travel.