Here are the key features of Star Swarm: Up to 10,000+ units onscreen at once - Imagine what kind of games can be made when developers can count on simulating battles and scenes at this scale First look at AMD's Mantle technology - See the performance benefits of AMD's new API layer for yourself if you have compatible (Graphics Core Next-based) hardware Benchmark mode generates performance information - Since Star Swarm is a dynamic simulation rather than a canned demo, run it several times to see what Nitrous' real-world gaming performance is on your machine Film-style rendering - Nitrous uses Object Space Lighting, which renders objects onscreen using the same techniques used by the film industry, including real-time film quality motion blur, on your PC