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 Gameguru Mania News - May,25 2006 -  
Sin Episodes Multiplayer Modes Coming For Free - briefly
(hx) 11:24 AM CEST - May,25 2006 - Post a comment / read (4)
The latest SiN Episodes web site update reveals some future plans for upcoming chapters in Ritual's episodic first person shooter:
Anyway, after the code merge, things get really interesting - especially for all you Emergence players out there. In addition to Episode 2, we're going to focus on three things: SDK, Arena Mode, and Multiplayer - all three of which will be free to Emergence players. We're as anxious to get these things in your hands as you all are to have them. So, everyone can rest assured that we're not going to be abandoning our fans as we press forward on Episode 2 - We've got a lot of good things planned for you guys.

Speaking of fans, we've been getting a tremendous amount of feedback. I'm sure you all have noticed several of us Ritual folks hitting various forums and talking to the community. We're committed to the community and want to use Episodic content to make sure we're giving fans what they want. You guys have already had a significant effect on the design of Episode 2.

One of the things we're doing is adjusting the storyline a little. We're moving to the idea of a "Season" -- just like in TV, in one "Season" players will have a full complete story. Take for example, the series 24. At the end of any season, there's a few questions left unanswered, but the primary conflict has been resolved. That's exactly the model we're going for. So, we've shifted all our focus on Season 1, which will span 3 episodes. This is perfect for us, because 3 episodes maps so nicely with traditional story structure: Beginning, Middle, and End. As many of you know, our storyline and background is much larger than just 3 episodes, but as of now, everything we've got is centered on this single 3 episode arc.

Another thing we've gotten a lot of feedback on is Blade. The storyline for Episode 1 explains why he's not very chatty; plus a silent hero helps with immersion. That being said, we've heard you guys. You want Blade; plain and simple. So, in Episode 2, there's going to be more Blade. We're still figuring out a few implementation things, and I don't want to give away all the details, but I just wanted to let all of you know you do make a difference. You've spoken and we've listened.

Lastly, I want to clarify how we're tackling this idea of Episodic Content. While the overall story line for Season 1 spans 3 episodes, it's not one game split into three parts. We're designing each and every episode to be a standalone game, giving users between 4-8 hours (depending on playstyle) of unique gameplay + replay value + additional content (such as the SDK, Arena Mode, and MP listed above.) Each episode is designed to build on the one before, but offer its own story arcs, features, and specialized content.
last 10 comments:
xxxx(06:22 PM CEST - May,25 2006 )
Well really glad they are doing MP. I still don't agree with 4-8 hour episodes for $20 but that's my opinion and because they said 5-6 hours for first episode and I finished it in 3 hours that didn't help. But, I didn't buy it. I however did end up buying it later when I heard there was substantial proof in rumors that they were going to release a MP in a few months. So in the end, hopefully, it will only cost me $40 overall, I buy next episode and get MP and I don't care about the followup episodes.

KingArthur(09:58 PM CEST - May,25 2006 )
I see it in terms of entertainment value for my money I was entertained for about 4 hours for $20 which is cheaper than a movie and in the comfort of my own home. So to me it was worth it.

xxxx(06:54 AM CEST - May,26 2006 )
KingArthur> I see it in terms of entertainment value for my money I was entertained for about 4 hours for $20 which is cheaper than a movie and in the comfort of my own home. So to me it was worth it.

I can watch a movie, or 2 for that matter for $8 (3 for $9)Cdn plus 2 bags of popcorn for $3 and watch them on my widescreen 60" LCD while sipping from my 89cent + 10cent return Coke bottle. Beats 4 hours @ $20 playing a game in my mind for entertainment for the buck. Not only that but to experience a severe enough bug to prevent you from moving forward without nuking your hard earned stats. Had they thrown in MP by default, my $20 would have been more well served. So I guess it all depends on how you look at it. That's just my Cr@Zy opinion...

KingArthur(12:27 AM CEST - May,27 2006 )
You have a nice TV and sadly I don't...

I went the way of the computer instead and I don't have enough money for a home theater system (yet) so I don't rent or buy movies much.

To me a movie costs $9.95 and about $14 for pop and popcorn, I can't enjoy a movie with out but even if you don't count the refreshments $10 is still what I pay for about 2 hours of entertainment so this game is about par and I feel it was worth my $20 (I also didn't include gas into the cost but it's cheaper to stay at home and play a game then go to a movie)

I did enjoy it, I am easy to entertain and please even movies/games %99 of other people hated I loved :)

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