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 Gameguru Mania News - May,15 2001 -  
Shogun: Total War - Warlord Edition Preview - preview/review
(hx) 01:16 AM CEST - May,15 2001 - Post a comment
ActionTrip has posted a new preview of Shogun: Total War - Warlord Edition online, looking at the Mongol Invasion add-on it comes with.
"Shogun: Mongol Invasion (or Warlords Edition, as they intend to name the box with both Expansion pack and the original Total war, even though there had been rumors that that would only be the official name for the European edition) will bring enough enhancements to the original game that you can even consider ti to be a sequel, rather than just an expansion. The story takes place several centuries before the events from Total War, or to be more precise in the XIII century A.D. This epoch was famous for the conquests of the mighty Mongol empire when Kublai Khan decided to push the boundaries of his domain all the way to Japan. The huge armada set sail towards Japan but most of the fleet sank thanks to the storms and hurricanes, which helped Japan defend its territory. This is when the winds that save Japan and destroyed Kublai Khan's forces were named the winds of the gods or Kamikaze. The new campaign in the Mongol Invasion expansion pack will enable the players recreate the battles of this era leading the mighty Mongolian horde or the Japanese defenders. The Mongolian campaign won't require you to build structures or train troops. When you capture a territory as a Mongolian commander you will receive a Koku ( the amount of money your troops succeeded to plunder on that territory). You can use these resources to buy troops anywhere on the map, but you'll only be able to buy advanced units after you captured a certain territory and after your general reaches a certain level. The only structures Mongolian forces can build are watchtowers and forts. This is understandable, as the conquered territories always tend to rebel." [more]
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