IGN: Can you talk about what you're working on right now, like a patch? Kevin Hoare: We've never stopped working on the game, we're working on it every day. We haven't had the typical break after it's gone gold. We're continually working on improvements, we're working on a patch right now. IGN: Can you say what the patch will address and what sort of timetable there might be? Kevin Hoare: We've done some improvements to the video editor and the rendering engine for the replay editor. We've added, again from feedback from the forums, we initially didn't support direct-input controller devices and people seemed to want that, so we added support for direct-input devices. I think there was an issue with bowling… Arthur Chiang: We read that some people with sensitive mice were having trouble with the bowling mini-game so we looked into that more and we've got a fix for that. There's a bunch of little UI tweaks because we've come a long way in our video editing prowess and we've been slowly increasing the user functionality to make things easier for what we want to do with it. Jeronimo Barrera: Let's not beat around the bush here. There's a lot of noise like this game doesn't run at all or there's missing textures and everything else. From what we've gathered a lot of those problems are either out of date drivers or we don't support that type of card or you're underspecced or whatever, it's always a combination of one of those things, it's not necessarily that we don't know what we're doing because obviously we put in hundreds and hundreds of hours of test into this. From what we did and from going through certification with Microsoft and our external QA process we didn't run into the amount of problems that the boards seemed to be saying there are. I know that Nvidia and ATI are constantly...I think they're releasing new drivers pretty soon.
We are working on making a patch available in the next few days. Since Grand Theft Auto IV is a Games For Windows - Live game the patch must be certified by Microsoft before release. The patch is already at Microsoft and we expect a speedy approval. The patch contains a variety of fixes including: - A fix to the crash after legal screen that some German customers were reporting. - Numerous improvements to the video editor: Smarter naming of videos, improved rendering quality, better fx during replays - Fix to bowling while using certain sensitive mice - Fix for ATI 1900 shadows - Overall savings to memory - Graphic improvements to particle systems and mirrors - Multiplayer character settings are preserved - Support for DirectInput controllers. Note: The current hack way of supporting these controllers may not work with the improved functionality. So we recommend you remove the hack before upgrading to the patch. Issues with power management software have also been fixed (slow speed, double speed issues). Even after the patch comes out setting power management software to maximum performance is recommended. We've seen cases where power management software does not detect the game is running and puts the CPU in green mode. Besides the patch we've also improved the way the Social Club handles data this should have greatly reduced or eliminated the Mma10 error. If you are still receiving this error after logging in and out of Social Club we would like to know as much info as you can about it.