Q: Restricted Area boasts a large number of skills. What types of skills can we expect in the game? How are the skills handled? Can any character have access to those set of skills or are they specific to the archetype? A: There are 5 sorts of skills - one for each character type and one which can be accessed by all characters. Each one consists of 15 skills, so each character can learn up to 30. Each skill can be between 0 and 10 and unlike Diablo 2 it is theoretically possible to learn all 30 skills at level 10 with a single character. The types are very different, from "repair" over PSI spells to "aiming" there´s basically everything. However, it´s very important to us that there are no useless or nearly identical skills - we tried to find the perfect number of skills, not the highest.
Restricted Area - isometric sci-fi action-based RPG (1294 hits) FSQuality - Navigation by road maps (or even real ICAO-VFR-maps) in our Flight Simulator is only possible, if the roads are displayed throughout all areas in the highest possible precision. Therefore: Navigation by roadmaps is restricted for Simmer, as the road network in Microsoft's Flight Simulator 2004 is very rudimentary. (897 hits)