HomeLAN - What multiplayer modes will be in Raven Shield and will using the Unreal engine improve multiplayer elements for the game? Chadi Lebbos - We've made lots of improvements/additions to multi-player. Probably the biggest is that multi-player is now round based. Since there's no respawn, sessions are played in rounds. You can change your weaponry using an in-game screen, while waiting for the next round. This method is a lot quicker and more efficient than previous versions. You can also set up dedicated servers with rotating map lists and game modes. Speaking of game modes, we've kept most of the modes that were in Rogue Spear and even added a few such as Escort the Pilot and Bomb. Multi-player is really looking great!