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 Gameguru Mania News - Oct,11 2006 -  
Punkbuster/Even Balance Interview - interview
(hx) 10:47 AM CEST - Oct,11 2006 - Post a comment / read (2)
FiringSquad has conducted an interview with Even Balance founder Tony Ray talking about their current and future plans for Punkbuster and their views on the current state of cheating in games. Here's a slice:
FiringSquad: What are the current most popular cheats and hacks that you have seen crop up in games and how do you combat it?

Tony Ray: Cheats that give the cheater information about enemy players that non-cheating players normally do not have continue to be the most popular type of cheat. This includes wallhacks, tag hacks, so-called chams, etc. Always knowing where enemies are or having enemies highlighted to always stand out against any background is a huge advantage that warps the gameplay greatly to the cheaters advantage. Most of these cheats hack the operating system to insert cheat code via dll injection or by detouring low level Windows API calls. We have continued to improve PB over the past months to be able to detect new insertion methods as they surface. And our new code detects the actual methods used by advanced hacks so that we can catch private hacks as well as public hacks. We do still catch a surprising number of new cheats using very old detection methods, but our newer advanced methods are handy when the old methods are avoided by the more skilled hack authors.
last 10 comments:
xxxx(04:32 PM CEST - Oct,11 2006 )
Whatever... though they seem to know how the cheats work, they are clueless to block em. I couldn't care less what they say. Been on way to many PB suppose safe servers where people were even admittingly cheating. When PB first came around I thought it was cool, but after a short time I realized they just pure suck.

darknothing(05:50 AM CEST - Oct,12 2006 )
MSX security has no problem getting around punkbuster.. about 67000 cheaters in bf2/HL2 and a few other games cause of these guys.. 20$ a week will get you a stream of cheats,

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