Psi-Ops: The Mindgate Conspiracy Q&A - console
(hx) 03:25 AM CET - Nov,13 2003
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GameSpot has published
a new Q&A with the game's producer Brian Eddy of Midway as he talks about
Psi-Ops: The Mindgate Conspiracy, their upcoming third-person action game for
the PlayStation 2 and Xbox that centers around Nick Scryer, a "psi-operative"
who must thwart a terrorist organization known as The Movement, which is intent
on worldwide mayhem. Once due out this year, the game is now slated for a summer
2004 release in order to accommodate the implementation of a number of additions
and refinements to the game.
GS: What's the most challenging aspect of working on the game?
BE: Definitely the scale of the project! Third-person action adventure games are very complex, and what seem like even simple features or changes end up affecting nearly every aspect of the game. Make a change to how the characters climb objects or geometry, and suddenly the way they interact with every level in the game changes. Change the rate of fire for an enemy that appears in several areas of the game, and you find that places where the designers had already balanced gameplay suddenly break. Because of this we have created more and more area-specific scripted events and puzzles so that we can set up original situations without impacting the game as a whole. With all the elements that make up an expansive third-person action adventure it is important to work in new elements in a way that does not break the rest of the game.
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