Gameguru Mania Updated:04:40 PM CEST Sep,21
66 lottery login

91 club

okwin

bdg game

55 club

Playbonus.ca
CONTACT
Please e-mail us if you have news.

(c) 1998-2025 Gameguru Mania
Privacy Policy statement
SEARCH:
 Gameguru Mania News - May,08 2006 -  
Pre-E3 2006: Unreal Tournament 2007 Interview - interview
(hx) 06:31 PM CEST - May,08 2006 - Post a comment
IGN has a pre-E3 Unreal Tournament 2007 Q&A, asking Epic's Jeff Morris and Mark Rein about the multiplayer shooter sequel. Topic includes the difference between PC and PS3 versions, the game pace, new features, game modes, new vehicles, map themes, and physics support. Here's a taster:
IGN: How are you guys implementing physics? Is it purely visual or will it play a bigger role in gameplay?

Jeff Morris:
The nice thing about the Unreal Engine 3 is that it allows you to do all of these types of things in the environment but at the same time you don't want the levels to become progressively less interesting as the game goes on because everything is getting leveled. We do have that kind of environmental interaction and there are certainly going to be some Deathmatch levels that emphasize some physical hazards and things like that.

But you gotta love physics because it really makes the weapons feel more powerful. If you've got a system where things start kicking around the environment or chunks of walls blow off, the weapon is going to feel more powerful regardless of the number of points of damage that it does so it's something we take really seriously.

Mark Rein: One of the good examples of physics being used in gameplay is blowing up the power cores. Those aren't just canned animations anymore. Pieces of this thing are flying off all over the place. It makes the game feel more real and a more immersive environment.

We're also hoping to have some levels that really stretch the boundaries of physics. We have a good relationship with Aegea and what we feel is very good physics performance on PS3 and the possibility of putting the PhysX card to either match that or surpass that on PC. So we definitely are going to build some funky levels around are built around cool physics stuff. We haven't decided exactly what those are going to be quite yet so it'd be a bit premature to really comment on those yet.

IGN: What are the different online capabilities of the PS3 vs. the PC? Often times you see lower player counts on consoles compared to PC games.

Mark Rein: To be honest, we don't really know right now. Sony has hinted that the system is going to be completely open. Player counts, for instance, are usually a function of the server capacity and not the client capacity. Unless your graphics are so complex for each character that you can't render 30 of them together that's not your limitation. It's usually outgoing server bandwidth as well as server power. So the amount of memory and single threaded CPU power are very critical. Presumeably if the system is completely open, we can host games off of the biggest baddest PC servers we can build. That indicates that we should have the same capabilities unless we have to go through some router or some special Sony thing so we just don't have enough details right now to be certain.

More to the point, we have to consider how much fun a game is going to be if there's forty guys in a game and you have a controller in your hand instead of a mouse and keyboard. It's just the gameplay considerations we have to think about. Some games are at their best with four players and some are at their best with forty players. It's hard to say where we'd end up but it probably won't end up being a hundred person game because it's just too fast.
last 10 comments:
 Add your comment (free registration required)


Related news:
Battlefield 6 - pre-alpha PC gameplay - movie (Jul 26 2025)
Acecraft - Official Pre-Registration Trailer - movie (Jul 23 2025)
Black Myth: Wukong - Official Xbox Pre-Order Trailer - movie (Jun 21 2025)
Tony Hawk's Pro Skater 3 + 4 pre-order demo - demo (Jun 15 2025)
Rune Factory: Guardians of Azuma and Story of Seasons: Grand Bazaar digital pre-orders now available - briefly (Apr 26 2025)
Den of Wolves - pre-alpha gameplay - movie (Apr 03 2025)
Should We Cancel Our 5090 Pre-orders? - 4K Gaming Test - tech (Feb 23 2025)
AI LIMIT pre-orders, new demo - briefly (Jan 11 2025)
New Virtua Fighter project pre-development concept video - movie (Jan 07 2025)
Avowed pre-orders now available - briefly (Nov 15 2024)
Fairy Tail 2 opening movie, digital pre-orders now available - briefly (Oct 30 2024)
Farmagia digital pre-orders now available - briefly (Oct 01 2024)
Lollipop Chainsaw RePOP 'Pre-Order' trailer - movie (Aug 08 2024)
Harry Potter: Quidditch Champions pre-orders - briefly (Jul 29 2024)
Black Myth: Wukong pre-orders now available - briefly (Jun 09 2024)
ASTRO BOT editions, pre-order bonuses (PS5) - console (Jun 08 2024)
Testing Corsair's New Premium Pre-Built PC - tech (May 07 2024)
Zenless Zone Zero pre-registration - briefly (Apr 24 2024)
Project L33T - pre-alpha gameplay - briefly (Mar 31 2024)
Dragon's Dogma 2 News - Pre-Launch Prep & Official Release Times - briefly (Mar 19 2024)
Eiyuden Chronicle: Hundred Heroes Pre-Launch trailer - movie (Mar 16 2024)
Vindictus: Defying Fate public pre-alpha play test set for March 13 to 18 - briefly (Mar 08 2024)
Project: White Desert pre-alpha gameplay trailer - movie (Feb 27 2024)
Like a Dragon: Infinite Wealth pre-launch previews - preview (Jan 05 2024)
$2000 Starforge Pre-Built Gaming PC Review - tech (Jan 04 2024)
Rise of the Ronin pre-orders (PS5) - briefly (Dec 15 2023)
Apollo Justice: Ace Attorney Trilogy pre-orders - briefly (Nov 30 2023)
Arc Raiders - Pre-Alpha Gameplay Video - movie (Nov 10 2023)
Helldivers II digital pre-orders now available - briefly (Sep 24 2023)
Eiyuden Chronicle: Hundred Heroes digital pre-orders now available - briefly (Sep 22 2023)
Alienware Can't Get It Right - R15 2023 Pre-Built Gaming PC Review - tech (Jul 23 2023)
Alterborn - pre-alpha gameplay - briefly (Jul 06 2023)
Atelier Marie Remake: The Alchemist of Salburg digital pre-orders now available - briefly (Apr 20 2023)
Final Fantasy XVI Pre-Launch Celebration live stream set for June 11 - briefly (Apr 19 2023)
Miasma Chronicles - pre-alpha gameplay - briefly (Feb 16 2023)
Pure Incompetence: $5,000 Pre-Built Gaming PC Filled with Mistakes - tech (Oct 31 2022)
THE FINALS pre-alpha gameplay trailer - briefly (Sep 28 2022)
Persona 5 Royal for PS5, Xbox Series, Xbox One, Switch, and PC western pre-orders opened - briefly (Sep 15 2022)
Steelrising pre-order closed beta test now available - briefly (Aug 27 2022)
Modern Warfare II campaign to open early on Xbox for those who pre-order - briefly (Aug 16 2022)
Octopath Traveler: Champions of the Continent pre-registration now available - briefly (Jun 16 2022)
The Worst Pre-Built We've Ever Reviewed: Alienware R13 $5000 Gaming PC Benchmarks - tech (May 03 2022)
Vampire: The Masquerade - Swansong 'The Night Has Come' pre-order trailer - movie (Apr 08 2022)
Ghostwire: Tokyo pre-launch trailer - movie (Mar 10 2022)
Evil Dead: The Game pre-order trailer - movie (Feb 08 2022)
The Matrix Awakens: An Unreal Engine 5 Experience pre-download - briefly (Dec 06 2021)
Ripout - pre-alpha gameplay trailer - movie (Aug 13 2021)
Hilariously Bad Alienware R10 Ryzen PC: $1800 Pre-Built Review - tech (Jul 22 2021)
Deathloop pre-order trailer - movie (Jul 20 2021)
Scars Above pre-alpha trailer - movie (Jun 28 2021)

related cheats/trainer:

no results found


 External links