Pre-E3 2005: Possession preview - preview/review
(hx) 04:53 PM CEST - May,12 2005
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XBox360.IGN
has posted Pre-E3 preview of
Possession,
an action-strategy game for the Xbox 360 that has players controlling zombie
armies. The game is slated for a 2007 release on PC, Xbox360, and PS3. Here's a
taster:
The game strategies will emerge as you progress. At first Blitz wants you to simply get accustomed to the controls. Soon, however, you'll face situations like this: You and a small band of zombies take to the street (I already like the sound of this). On your right is a crowd of scared people, stuck in an alley of cul-de-sac. In the distance, you can see a policeman or two. The police are far enough away to ignore you, but you'll need to pass them to progress. You quickly group and command your zombie army to attack and transform the innocent crowd. You'll watch as the NPCs scream and run, only to be mobbed by the zombies, which bite and gnaw, hit and beat the humans until they're dead. In Possession, humans transform into zombies right quick, so within less than 30 seconds, you have doubled or tripled your zombie army from say, 10 to 30.
Now, it's time to take care of the police. One strategy is to power right down the middle of the street. You could send out all you zombies right down the pipe to try and just maul them with numbers. But as you get closer, you realize the cops have rocket launchers. Subtle, isn't it? Apparently, the cops are aware of your zombie shenanigans. What you'll instantly learn is that the rocket launchers will immediately tear up your army of undead, and you'll be left with nothing. A better strategy is to split the army into groups, almost a little like in Full Spectrum Warrior or First to Fight, with each team lining a street side. When the cop attacks one side, the other will come through and maul his ass. To add to the zombie mayhem, you can intimidate your enemies. You can use fear to destroy an overzealous or overconfident police force. It's in these kinds of ways you'll find the game is strategic and tactical. Who would have thought of zombies as soldiers?
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