Gameguru Mania Updated:12:03 AM CEST Sep,22
66 lottery login

91 club

okwin

bdg game

55 club

Playbonus.ca
CONTACT
Please e-mail us if you have news.

(c) 1998-2025 Gameguru Mania
Privacy Policy statement
SEARCH:
 Gameguru Mania News - Apr,14 2007 -  
NVIDIA talks about the future of DirectX & Crysis - interview
(hx) 12:23 AM CEST - Apr,14 2007 - Post a comment
IGN AU has conducted an interview with Keita Iida, Director of Content Management at NVIDIA, talking about DirectX10 and the evolution of their Geforce graphics cards. Iida goes into detail on the differences between developing for the PS3's RSX graphics processor, and the latest development tools to hit the scene. They also pressed him for comment on Ubisoft's jaggy-infested PC versions of Ghost Recon, Silent Hunter and others. Here's a taster:
IGN AU: Crysis is probably the other really big DX10 example. We've heard a few reports about the performance of that under DX10 and we have an expectation of how this game will look, based on all the screens that have come out. Can you comment on the performance of that? Will we get to see all of this eye candy running on today's hardware?

Keita Iida: We have nothing but pure confidence - especially with 8800-series cards - that with Crysis, you're going to have a tremendous experience. Again, since they're developing with 8800 as a reference, their target is going to be 30, if not 60, frames per second at relatively high resolutions. With DX10, given that it's a clean break from DX9, there are a lot of new art assets that need to be created; there are a lot of special effects that need to be written. Usually what they do is, when they take the DX9 engine and port it to DX10, they need the underlying renderer to support the DX10 features, and then they add the features on top of it - whether it's art or game-building.

What happens is, first, you need to get the game up and running; get the features implemented. Right now, Crytek, with Crysis, is in the process of adding new features and will soon be at the optimisation stage. That said, we would love to show you the game running on 8800 hardware, but we're bound by NDAs, and that's a decision bound by EA and Crytek; but we have every confidence that, by the time it's ready to be demonstrated to the public on DX10 with the 8800 or whatever advanced hardware is available at the time, it's going to run perfectly fine.

IGN AU: Can you comment on what happened with NVIDIA's Vista drivers? You guys have had access to Vista for years to build drivers and at the launch of Vista there were no drivers. The ones that are out now are still basically crippled. Why did this happen?

Keita Iida: On a high level, we had to prioritise. In our case, we have DX9, DX10, multiple APIs, Vista and XP - the driver models are completely different, and the DX9 and 10 drivers are completely different. Then you have single- and multi-card SLI - there are many variables to consider. Given that we were so far ahead with DX10 hardware, we've had to make sure that the drivers, although not necessarily available to a wide degree, or not stable, were good enough from a development standpoint.

If you compare our situation to our competitor's, we have double the variables to consider when we write the drivers; they have much more time to optimise and make sure their drivers work well on their DX10 hardware when it comes out. We've had to balance our priorities between making sure we have proper DX10 feature-supported drivers to facilitate development of DX10 content, but also make sure that the end user will have a good experience on Vista. To some degree, I think that we may have underestimated how many resources were necessary to have a stable Vista driver off the bat. I can assure you and your readers that our first priority right now is not performance, not anything else; it's stability and all the features supported on Vista.

last 10 comments:
 Add your comment (free registration required)


Related news:
NVIDIA GeForce 581.15 WHQL drivers - tech (Aug 29 2025)
NVIDIA Dissects GB10 Superchip SoC with 20 CPU Cores and 6,144 CUDA GPU Cores - tech (Aug 27 2025)
NVIDIA GeForce 581.08 WHQL Driver - tech (Aug 23 2025)
THE NVIDIA AI GPU BLACK MARKET | Investigating Smuggling, Corruption, & Governments - tech (Aug 18 2025)
Radeon RX 9070 XT vs. GeForce RTX 5080: Battlefield 6 Open Beta, Nvidia Overhead - tech (Aug 17 2025)
NVIDIA GeForce Game Ready 580.97 WHQL Driver - tech (Aug 13 2025)
Nvidia Denies Backdoor, but I thought that's what their logo was - tech (Aug 03 2025)
NVIDIA RTX Features EXPLAINED - DLSS, Frame Gen, Reflex & More - tech (Jul 20 2025)
Nvidia Did It Again...RTX 5050 Review - tech (Jul 07 2025)
Nvidia Drivers (V 576.80 vs V 576.88) - Test In 12 Games - RTX 4060 - tech (Jul 01 2025)
NVIDIA GeForce RTX 5080 SUPER Could Feature 24 GB Memory, Increased Power Limits - tech (Jun 30 2025)
NVIDIA RTX PRO 6000 Blackwell Benchmarks - tech (Jun 24 2025)
NVIDIA Never Authorized The Production Of This Card - tech (Jun 24 2025)
NVIDIA GeForce 576.80 WHQL Driver - tech (Jun 18 2025)
RTX 5060 Review... No wonder NVIDIA tried to stop us from talking about it! - tech (May 31 2025)
Is Nvidia Damaging PC Gaming? feat. Gamers Nexus - tech (May 30 2025)
NVIDIA GeForce Game Ready 576.40 WHQL Drivers Released - tech (May 14 2025)
NVIDIA Reportedly Limiting Press Access to GeForce RTX 5060 Driver - tech (May 09 2025)
NVIDIA GeForce Game Ready 576.28 WHQL Driver - tech (May 03 2025)
Forget The 5060, Should Nvidia Revive RTX 3060 12GB? - tech (May 02 2025)
NVIDIA GeForce Hotfix Driver 576.26 Available - tech (Apr 29 2025)
Has Nvidia Given Up? - tech (Apr 25 2025)
NVIDIA GeForce Game Ready 576.02 WHQL Drivers - tech (Apr 17 2025)
Blade Runner/Cyberpunk-inspired Unreal Engine 5 Tech Demo - Lumen + Ray Tracing - NVIDIA RTX 5090 - briefly (Apr 08 2025)
Get It Together, NVIDIA | Terrible GPU Driver Stability - tech (Apr 07 2025)
Major Problem With Nvidia Driver 572.83 on Windows - tech (Apr 05 2025)
AMD vs Nvidia GPU Prices: How Much Cheaper For Radeon? - tech (Apr 04 2025)
RTX 5090 Vs M4 Max MacBook Pro - Can a Nvidia Laptop BEAT Apple? - tech (Apr 02 2025)
inZOI Early Access - 8K with Ultra Settings - NVIDIA RTX 5090 - movie (Mar 29 2025)
NVIDIA Just Changed Robotics Forever With GR00T N1 - See It in Action! - tech (Mar 20 2025)
NVIDIA Geforce 572.70 WHQL Drivers - tech (Mar 06 2025)
AMD 9070XT has entered the chat! Sorry NVIDIA - tech (Mar 05 2025)
Investigating NVIDIA's Defective GPUs: RTX 5080 Missing ROPs Benchmarks - tech (Mar 04 2025)
NVIDIA Releases GeForce 572.60 WHQL with Fix for RTX 50-series Black Screens and BSODs - briefly (Feb 28 2025)
NVIDIA Keeps Overpromising - RTX 5070 Ti Overclocking - tech (Feb 23 2025)
Enable Nvidia DLSS 4 for All Games - tech (Feb 10 2025)
Nvidia says it's investigating RTX 50-series GPUs with widespread issues - tech (Feb 07 2025)
Nvidia Upgraded Everyone's GPU For FREE! - tech (Feb 01 2025)
NVIDIA GeForce Game Ready 572.16 WHQL Driver - tech (Jan 31 2025)
Nvidia GeForce RTX 5090 Review, 1440p & 4K Gaming Benchmarks - tech (Jan 24 2025)
We Reverse-Engineered the Nvidia RTX 5090 Founders Edition - tech (Jan 10 2025)
I Was The FIRST To Game On The RTX 5090 - NVIDIA 50 Series Announcement - tech (Jan 08 2025)
NVIDIA has revealed the prices for the RTX 5090, 5080 and 5070 - tech (Jan 07 2025)
Nvidia CES 2025 Highlights - tech (Jan 07 2025)
Can Nvidia and AMD Be Forced to Lower GPU Prices? - tech (Dec 30 2024)
NVIDIA GeForce Hotfix Driver 566.45 - tech (Dec 30 2024)
NVIDIA RTX 5080 Laptop GPU Might Be Up to 60% Faster Than RTX 4080 Laptop - tech (Dec 22 2024)
Nvidia just released a $249 computer that will change AI forever - tech (Dec 18 2024)
Is The Nvidia App Hurting Gaming Performance? - tech (Dec 18 2024)
Google shocks the world with new a chip that could vanquish Nvidia and Bitcoin - tech (Dec 14 2024)

related cheats/trainer:

no results found


 External links
NVIDIA® VR Funhouse PC game found on STEAM...
VTube Studio - NVIDIA Broadcast Tracker PC game found on STEAM...