Nvidia Announces New G-SYNC Technology - tech
(hx) 07:45 PM CEST - Oct,18 2013
- Post a comment / read (1) Nvidia has just announced a new technology for PC gaming called G-SYNC. G-SYNC is basically a chip that will be implemented in new monitors from ASUS, Benq, Philips, ViewSonic are other partners, and aims to eliminate tearing, VSync stutter, and added input lag. In addition, the monitors powered by G-SYNC will offer better monitor performance, and the most popular models will be running at 144Hz.
Hundreds of engineer-years later, we've developed the G-SYNC module. It's built to fit inside a display and work with the hardware and software in most of our GeForce GTX GPUs.
With G-SYNC, the monitor begins a refresh cycle right after each frame is completely rendered on the GPU. Since the GPU renders with variable time, the refresh of the monitor now has no fixed rate.
This brings big benefits for gamers. First, since the GPU drives the timing of the refresh, the monitor is always in sync with the GPU. So, no more tearing. Second, the monitor update is in perfect harmony with the GPU at any FPS. So, no more stutters, because even as scene complexity is changing, the GPU and monitor remain in sync. Also, you get the same great response time that competitive gamers get by turning off V-SYNC.
G-SYNC moves us a little closer to gaming nirvana – a world of great image quality with no tearing, no monitor stutter, and really fast input response. That lets me get back in the zone when I game. Already, I can see my beige shag carpet and Costco art prints in their crooked frames slowly replaced by the hard rock roads and dragon fire of "Skyrim."
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