WP: What game modes will there be? Will there be multiplayer support? Maciej Miasik: Nina is not very complicated first person shooter – that was our primary goal, create a shooter for not too experienced games, easy to get into and have some fun. The game offers decent amount of shooting and killing, but the weaponry is very limited, similar to that the tactical shooters offer – Nina carries only one weapon besides pistol – this is something the real people usually do. Although she is trained agent of secret anti-terrorist agency, she would prefer to use her tools instead of her physical skills – so jumping, climbing would be also limited. These limits are primarily because of the target audience – casual gamers - who can have problems with using loads of weapons and items, or complicated character’s moves. Multiplayer support hasn’t been decided yet.