Jonric: What new vehicles will be added, and how will they differ from the current ones, and will they have much affect on the gameplay? Michel Feidt: The major novelties in the vehicle department are the gliders, armed flying vehicles. They will make a nice addition to the current selection of land-based vehicles (ranging from bikes and buggies to tanks and troop transports). While unarmed vehicles are only used to travel the Wastelands, those with firepower are used both for PvM and PvP combat. The gliders will play an important role in the outpost fights (clan vs. clan); they are a very good tool for dispatching automated base defenses, but as they are more fragile than the land-based vehicles, those won't lose their usefulness.