GS: The game's release date has moved up to this year. How is development coming along? CO: Fantastic. It has definitely been a tough dev cycle, but the support that we've gotten from the company has turned an impossible task into a very achievable goal. When we decided to move the date, it was important to everyone involved that we maintain the feature set and integrity of what we initially set out to build. EA supported us 100 percent and has removed every roadblock that might have tripped us up along the way, helping us focus on building the best Need for Speed ever. GS: Thanks for your time.
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