The picture we get is of a game that is not really too different from the Underground duo, with one key difference: Most Wanted takes the series back to its roots, with police chases making up the body of the gameplay. We expect the game to feature a much greater emphasis on movie style police getaway missions, in levels specifically designed to emphasise this aspect of the game, with gameplay focussing on eluding police pursuit vehicles. There is also a rap-sheet system, in which a player’s notoriety is upped by performing more dangerous manoeuvres in the view of following police. Eight game modes are promised: Multiple point races, Toll booth races, Speed trap photos, Outrun, Outrun best route, Circuit, Sprint, Knockout - Cost to state, pursuit milestones and headlines, Milestones. Four "distinct regions" will be offered, along with real time weather and an evolving environment. There will be no racing during the night-time, with all the action taking place between sun up and sunset. Online play will be included with what is described as a "similar feature set to NFSU2" though this time, world-wide play will be included with no conflict between the North American and European versions. Around 100 motors will be on offer. "Asian import (tuners), exotics, American muscle and Euro imports," as detailed by EA.