Need For Speed: Carbon Q&A - interview
(hx) 07:55 PM CEST - Jul,28 2006
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The chaps over at
ShackNews has posted a Q&A with Need For Speed: Carbon Producer Scott Nielson.
He revealed the game's three unique car classes, Canyon Races, as well as other
features EA is implementing to keep the NFS series a fresh choice for racing
fans. Here's a taster:
Shacknews: What are canyon duels? Tell us all about them, please.
Scott Nielson: The Canyon Duel is a 2 stage race. The player's car is in
the "follow" position during the 1st stage and his goal is to stay as close as
possible to the lead car without going over the edge of the cliff. The closer
you can stay to the bumper of the car in front of you, the more points you'll
score during this run. If you successfully reach the finish line, you will end
up with a total score.
During the 2nd stage, the player's car is in the "lead" position and you are
trying to get to the bottom of the run as fast as possible while putting as much
distance as you can between you and your opponent. Your goal is to defend the
score you put up in the 1st stage against your rival when the roles are
reversed. Passing the lead car and staying in front for a specified amount of
time results in an immediate win for the car that made the pass. On the other
hand, falling too far behind the lead car for a specified period of time will
result in an immediate win for the lead car.
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