Recent recruits who grew up on popular commercial games like Half-Life, Counterstrike and Quake 3 have a natural affinity for the training games, many of which are adapted by the military from the retail versions. Some military officials are enthusiastic about the benefits of running troops through the exercises at minimal expense. But as video war games gain popularity throughout the armed forces, some military trainers worry that the more the games seem like war, the more war may start to seem like a game. As the technology gets better, they say, it becomes a more powerful tool and a more dangerous one. The debate over the use of computer simulations large and small was sharpened when Lt. Gen. William S. Wallace, the commander of the Army V Corps based in Kuwait, remarked that the guerrilla-style resistance of Iraqi militia groups made for an enemy that was "different from the one we war-gamed against." The current situation in Iraq, some critics say, may highlight the problem of depending too much on virtual realities for training. They argue that military leaders can become too enmeshed in a gaming scenario to allow for what is actually happening.