Maybe the most exciting point of our demo was testing the multiplayer. Like the PS2 and Xbox versions, the PC incarnation of Midnight Club II will support eight players via LAN or Internet, with an in-game matchmaking interface to find available servers to play on. All of the checkpoint races from the career mode are available in multiplayer, and it's possible to just cruise around the city and hang out with other drivers. (The guys from Rockstar tell us they've peeked in on console games were clans were meeting in cruise mode and setting up ad hoc drag races on various streets.)