Medal of Honor Shots, Dedicated Server info - briefly
(hx) 01:09 AM CET - Feb,19 2010
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EA has sent over some new Medal of Honor screenshots, and they look solid. Set in Afghanistan, the new Medal of Honor hits sometime between July and September 2010 for PC, PS3 and 360. In related news, AtomicPC has an interview with Sean Decker as he talks about Dedicated Servers for Medal of Honor. Here's a bit:
There'll be vehicle-based missions, for one thing, according to Greg. "In an Apache," he said, you get a whole other view of the battlefield." He also let us know that EA's looking at new way of dealing with the crack of the modern gamer, achievements.
"There are multiple really cool things we'll be doing around these Tier 1 characters and their abilities," he said, "to tie into achievements and other things.
And then of course there's the multiplayer angle of the game, which has some obviously very stiff competition from the likes of MW2. Sean Decker, though, is very happy with the challenge ahead of him, and very aware of the stakes involved when it comes to PC multiplayer.
"It's going to be awesome," he says when we ask him about the game beyond the bounds of singleplayer, "and I'll say this up front - it has to have dedicated servers." Sean's passion for the topic is unmistakeable, and he goes on to make us feel very excited indeed about Medal of Honor's multiplayer.
"There's no worse experience than the lobby, and voting, and host migration, and all that. It's a bad experience." Which, of course we totally agree with. And, since we know the game's going to have vehicles in the campaign, we hit him up about vehicles in multiplayer levels.
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