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 Gameguru Mania News - Jan,27 2005 -  
Layoffs At EA LA - briefly
(hx) 12:54 AM CET - Jan,27 2005 - Post a comment / read (1)
GameSpot is reporting that Electronic Arts has layed off between 50-70 people from its Los Angeles offices, where a large part of EA games are developed According to studio boss Neil Young, the layoffs were done in the interest of "rebalancing the teams across the entire studio." He called the cuts the "first step in transforming the studio for the future."
Following the layoffs, the head count at the publisher's Los Angeles operation will drop below 400. In addition to the remaining 320 developers (down from 380), the facility houses a number of publishing staffers, EA's music division, and its mobile operation.

Although sources had told GameSpot that the teams behind the tepidly received GoldenEye: Rogue Agent and the nearly complete Medal of Honor: Dogs of War were hit hardest by the cuts, Young said cuts were across all franchises. According to informed sources, the move is not part of a company-wide reduction of staff, but rather a "limited" move spearheaded by Young that affects only EALA.
In related news, HomeLAN spoke to Electronic Arts corporte PR spokesperson Tammy Schachter over the phone today to get some more info on the announced layoff at the company's Los Angeles studio. Schachter denied that the layoffs concentrated on the Goldeneye: Rogue Agent and Medal of Honor: Dogs of War development teams, saying that the layoffs affected all teams. Schachter also stated that no games that were currently in development at the studio had been cancelled. Currently only two games are officially announced from EALA: Medal of Honor: Dogs of War and the unnamed new Command and Conquer: Red Alert title.
last 10 comments:
Genoism(11:35 PM CET - Jan,27 2005 )
BS is all i can say, they layed off cuz the developers refused to work the mandatory 90 hour weeks. EA starts crunch time when the game is announced and ends when the game is done. F'in EA never buying from them again.

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