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 Gameguru Mania News - Aug,22 2004 -  
Jason Hall Interview - interview
(hx) 05:48 PM CEST - Aug,22 2004 - Post a comment / read (1)
GameSpy has posted an extensive (six pages) interview with Warner Brothers VP Jason Hall (the man who founded Monolith) as he talks about the future of Warner Bros, and of course, the progress of The Matrix Online. Here is a taster:
GameSpy: Previously, Monolith was developing titles for other companies -- Vivendi comes to mind. Will Monolith still be able to expand the No One Lives Forever franchise, or are they now tied exclusively to Warner Brothers products?

Jason Hall: Warner Brothers Interactive isn't a game publisher but is probably the game developer who owns the most IP and is probably the best funded. We do co-publishing, it's really a game developer scenario. Because of this, all of our products go through other publishers so we are not in conflict with any publisher, which means that Monolith can continue to develop products for other publishers -- like its FEAR franchise, as an example -- without worrying that it's all Warner Brothers stuff. Technically, whatever Monolith comes up with now belongs to Warner Brothers, but at the end of the day, for them, it's business as usual. If a publisher like SEGA approaches Monolith and says, "Hey, we want you guys to do a game for us," Monolith is certainly able to do that.
last 10 comments:
v1m(06:25 AM CEST - Aug,24 2004 )
So that's Jason Hall? Hard to believe any game developer would want to publish with a guy who compares their contract to "the electric chair." Especially given that he looks as if he'd crush your skull in his bare hands if he doesn't like the in-game menus or some textures. ;-)

But the main thing is: Hall is saying that licensees who get lousy game review scores will possibly face contractual penalties from Warner Bros. That's asinine. It will only put increased pressure on the weakest link in the chain--game reviewers--to be little more than corporate yes-men who give good reviews to everything that comes along. And they will do so because the game mags and sites will realize, correctly, "We'll lose advertising if we don't give this game at least a 70% review!" The game reviewing biz is already an incestuous den of sycophants and whores; thank god for exceptions to the rule like our man hx.

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