GameSpy: Previously, Monolith was developing titles for other companies -- Vivendi comes to mind. Will Monolith still be able to expand the No One Lives Forever franchise, or are they now tied exclusively to Warner Brothers products? Jason Hall: Warner Brothers Interactive isn't a game publisher but is probably the game developer who owns the most IP and is probably the best funded. We do co-publishing, it's really a game developer scenario. Because of this, all of our products go through other publishers so we are not in conflict with any publisher, which means that Monolith can continue to develop products for other publishers -- like its FEAR franchise, as an example -- without worrying that it's all Warner Brothers stuff. Technically, whatever Monolith comes up with now belongs to Warner Brothers, but at the end of the day, for them, it's business as usual. If a publisher like SEGA approaches Monolith and says, "Hey, we want you guys to do a game for us," Monolith is certainly able to do that.