Added Features * Added hard difficulty level as option on game start. Modifies enemy strength, income and starting funds. * Added tactical mode as option on game start. - Enemies have to be revealed via line of sight in tactical mode. - Sound sources are marked in tactical view as well as on the minimap * Added two new achievements for tactical mode and higher difficulty. * Added option to level recruited militia up via the location UI on the world map. * Added options to distribute militia via location UI (evenly across all combat zones, focused on a single combat zone) * Added sector inventory, accessible via Character Detail Screen