Jade Empire PC preview - preview/review
(hx) 12:15 PM CEST - Oct,27 2006
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Gamespot,
GameSpy and
PC.IGN have posted
updated previews of Jade
Empire PC (gameplay movie), BioWare's martial arts-inspired action role-playing game. Here's
a taster:
The PC version will offer better lighting, much better particle effects for smoke and fire, higher-resolution graphics up to 1600x1200, and more-detailed textures. The PC version will also offer better loading times for most PCs, which will be especially helpful in such areas as the game's arena, where you are pitted against successive opponents that have to be loaded each time. You'll also be able to control the game by using a traditional mouse-and-keyboard setup and by using hotkeys to quickly switch to the game's many different fighting styles, which offer varying degrees of offense, defense, speed, and power.
The extra content in the PC version will include a new weapon (a new type of sword) and a new playable character, Monk Zeng (who was available only in the Xbox limited-edition version of the game). It'll also offer two new fighting styles: the sumo-wrestling-inspired iron palm, which uses heavy palm strikes, and the swift viper style, which lets your character deliver rapid sequences of punches that somehow poison your foes. Viper style is a sinister fighting style that your character will learn only if he or she follows the "closed fist" fighting philosophy, the game's equivalent of "evil" and counterpart to the "good" philosophy of "open palm." And in keeping with Jade Empire's themes of mysticism and supernatural summoning, the PC version of the game will also include a new high-level power--transforming briefly into the squat, ugly, but extremely powerful "rhino demon" form. This new form will join the other shapes into which your character can change from the Xbox version, which all remain intact.
The PC version's gameplay enhancements will include smarter enemies that offer more of a challenge. Clarke said, "Enemies will dodge and take cover more often," and the designer suggested that thanks to the PC's increased processing power, the game will be able to throw more enemies at you onscreen at any given time. This new challenge will be best represented in the new "jade master" difficulty level, which will appear only in the PC version. Jade master difficulty will be much tougher than any of the game's other modes and exists partially for players who want to make the most of their highest level abilities. Clarke explained that the jade master mode will let you import characters you've used to complete the game before, so you'll be able to run through the game with a much stronger character in much tougher conditions.
The game will be relased in January 2007. |