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 Gameguru Mania News - Jul,07 2006 -  
Huxley Interview - interview
(hx) 06:15 PM CEST - Jul,07 2006 - Post a comment
The chaps over at ShackNews have conducted an interview with Webzen's KJ Kang talking about Huxley (PC/Xbox 360), their upcoming massive multiplayer first-person shooter set in a postapocalyptic world. The game will be launched next year. Here' a taster:
Shack: How do players "level-up" in Huxley? Through combat? If so, tell us about that. If not, please explain how character progression works.

KJ Kang: Battle experience points and general experience points are necessary for players to level-up in Huxley.

Battle experience points are calculated after combat in the battle zone by adding up the faction’s wins and individual records in the battle zone. General experience points can be won by other activities including quest play.

If the sum of battle and general experience points obtained this way meet level-up standards, a player can level-up.

Thus, regardless of whether a user plays games with a focus on battle zones, a focus on quests, or balance of both, a player can level-up if the sum of the two types of experience points satisfies the standards.
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