Chugging along on Vista, some immediate differences come to eye on the PC version of Halo 2 versus its console counterpart. Character models appear a bit more detailed from far away and the game's lightning engine reflects off of the gun barrels better than on its last-gen iteration. Bungie Community Manager Frank O'Connor conjectured that at high levels of play both keyboard and mouse and 360-controller configurations would be on a level playing field (hopefully negating the obvious advantage in accuracy that keyboard/mouse players would have over controller-users). The kiosks at Leipzig have both control configurations available. The multiplayer in Halo 2 Vista feels a little sluggish right now, perhaps to alleviate some of that keyboard/mouse advantage. Whether it's technically true or not, it certainly feels like players aren't making their way through the maps as fast as they do on the console counterpart.
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