CVG: For someone who may never have come across the NFS series, what type of experience should they expect? Abramovici: Our vision for HP2 was to create an exciting arcade racing experience set in a seemingly plausible and accessible world. We base our drive physics on real-world models and tune our cars to the letter of manufacturer-specific requirements. Visually, we think NFS will be the best-looking racer out there thanks to it's very realistic cars and environments. Yet we intentionally cross the line to create a hyper-real racing experience where fun is the bottom line and the most pronounced factor over all else.
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