- Elite Mode - Tougher mobs, tougher all round - Hardcore Mode - Perma-death mode for your character - Themed events and items - First begins on day of release, Halloween - Guild Creation - What it says on the tin! - Achievements - Slay 6,000 zombies, get a pat on the back, and maybe a bonus item too - Extra Character Slots - 24 for you, 3 for non-subscribers - Larger Stash - Twice the space as non-subscribers - Name Color - Get a coloured name, wooo! - Forum Icon - Makes you stand out on the official forums when bitching about the in-game ads
The build of Hellgate: London which you are reviewing includes both DX9 and DX10 versions of the graphics library. The DX10 version of this build has a few known issues. They include a slow framerate compared to the same scene in DX9 and black loading screens. We're currently working on a fix for the black loading screens. The slower framerate is due to the fill-rate intensive special features that only our DX10 engine has, including: soft shadows with proper contact hardening, depth-of-field, motion blur, interactive GPU-simulated fluid smoke, texture-array animated rain, and soft particles. The extra fill rate costs are mitigated by an initial depth-only render pass, which is now being tested and will be ready for release. When Hellgate: London hits retail, we expect the framerate of our DX10 target to be as high, if not higher than DX9, including these special features.