Hellgate: London preview - preview/review
(hx) 09:00 PM CEST - Oct,13 2005
- Post a comment
GameSpot
has posted new preview of
Hellgate: London,
the upcoming first person action RPG set in a post-apocalyptic London. Here's a
taster:
While the areas that we were able to see were the same ones that were on display in May at E3 (a dingy downtown London area and a connected subway area), Flagship has apparently been hard at work since then cranking out content to fill out this area, and to fill out the game's only currently known character profession, the templar. The templar character class (one of several you'll be able to choose when you play the game) is descended from the secret society known as the Knights Templar, and has the ability to wear body armor and helmets while wielding a weapon in either hand, either using two melee weapons, two guns, or a sword and a gun. As we saw, it may actually be useful to split the difference and try using a melee weapon in one hand and a ranged weapon like the grappler, a retractable grappling hook on a cable that can grab faraway enemies (and even flying monsters) and drag them towards you, so that you can pummel them with your melee weapon.
In the meantime, you can choose from the game's many, many skills. The templar character will apparently have skills that focus on "auras"--energy fields that radiate from his or her person, and can either hinder nearby enemies or strengthen nearby foes. Even though the game will have many different skills, you'll be able to choose only a certain number of them by investing various skill points in each. With each skill point you invest, your skills will become more powerful, but the game won't have any skills that get replaced over time, and therefore, Flagship intends for all skills in the game to remain useful throughout the entire game, even the ones you get at the very beginning. And fortunately, you'll be able to adjust how many points you have invested in an individual skill any time you wish.
|