Patch 1.03 features: *Anti team killing - Implemented server-configurable team-killing banning solution. Removed respawn penalty from person who gets team killed. Increased respawn time multiplier for team killing. *Assault mode role indicator - "Offense" or "Defense" will appear on the HUD indicating which role your team is on *Assault mode timer - A permanent countdown timer is displayed on the HUD showing the time left for that "round" *Assault mode flag hard reset option - The flag will reset automatically at the end of each “round", even if it is being carried by someone. *Networking performance - Enhancement to player prediction *Persistent teams across mapcycle - Players will remain on the same team when a new map is started *Map quick restart - restarts any MP game - good for having all players start at the same time. *New in-game scoreboard - Displays players, kills, deaths, assists and ping *Increased chat text length - Chat length has been increased from 40 characters to 64 characters *Improved banned player detection - Banned players no longer appear in game for brief second before getting kicked out