We're very pleased today to announce GRID Autosport, the next game in the GRID series and descendant of TOCA Touring Cars. GRID Autosport aims to move the series back in line as a more authentic racing game and below you'll be finding out some of the ways we'll be doing that. Hopefully, you'll be seeing plenty of news, shiny screenshots and video on your favourite websites and in magazines on our announcement, but we thought it'd be a good time to talk directly to you about what the game is, why we've done it and the direction we're headed in. Particularly as this game is, at its heart, inspired by you guys, our core community. On release of GRID 2, I think it’s fair to say that through listening to you guys and a after a substantial amount of reflection, we hadn’t quite achieved everything we set out to do. We’re proud of the game, really delighted with some of the great reviews for it, but we’re not above admitting that we made a few decisions that perhaps we shouldn’t have, and perhaps moved some of the aspects of the game too far away from our core fanbase. When you’re making games, you always have to make choices – which features to include, what emphasis to put on various aspects of gameplay – even if we had unlimited resources (we don’t by the way!) there’s always people who are going to be disappointed. And we’re obviously aware, that some of you were. We’re not ok with that.
Watch Dogs walkthrough guide: From A Risky Bid to Way Off the Grid #6 - Watch Dogs walkthrough guide: From A Risky Bid to Way Off the Grid (1132 hits) Grid wars - Geometry Wars Clone - It seems a clone of Geometry Wars Retro Evolved has surfaced for the PC. Everything is mimicked here from the crazy grid to the shapes of the enemies. The graphics aren't nearly has nice as the XBox 360's, but you still get the basic premise of what GW is all about. (729 hits)