Monster Hunter World releases next month on the PC and it appears that some people have already gotten their hands on it. Resetera’s ‘FluffyQuack‘ who got access to it has shared some initial performance impressions, and shared some PC screenshots that you can find below.As FluffyQuack noted, an NVIDIA GeForce GTX1080 is simply unable to offer a 60fps experience at 1440p on the Highest settings. On High settings this powerful GPU is able to offer 60fps in the Hub area and on Medium settings it can offer 65fps.
I did a quick performance test in the starting hub (running the game at 2560×1440):
Highest preset: 44
Highest preset (except for volumetric set to “highâ€): 50
High preset: 60
Mid preset: 65
Low preset: 108
FluffyQuack used an Intel i7-4790K with 16GB of RAM so obviously he was not CPU limited. Moreover, he noted that Capcom has added a very taxing option, called Volume Rendering Quality, and that’s the first setting that gamers should disable in order to improve performance.