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 Gameguru Mania News - Mar,07 2003 -  
GDC 2003: Postal 2 Impressions - preview/review
(hx) 10:48 AM CET - Mar,07 2003 - Post a comment / read (1)
HomeLAN gives its updated impressions on Postal 2 based on checking out a build of the game at a Game Developers Conference press event for Running With Scissors upcoming first person shooter. At the press event, Running With Scissors announced that Postal 2 will ship to stores via Whiptail Interactive in mid-April. Here is a taster:
The "levels" in Postal 2 are huge and are highly explorable. Pretty much every building in the game can be entered and checked out and for once you can actually run into windows and actually break through them (though you will get hurt if you do that). The level textures are highly detailed and some of the game's signs have a lot of funny bits that you can read.

Mention must be made of the game's phyics system. Cars can be blown and fall realitically, while people can be kicked around after they are killed. The fire effects in Postal 2 are also a highlight and there is an interesting way you can estingquish fires if you happen to set yourself ablaze (and we can't mention it here; this is an all-ages web site).

Unfortunately, Postal 2 will not ship with a multiplayer mode but the folks at Running With Scissors are looking as ways to bring multiplayer to the game after it is released. Mod teams will still be able to make new levels and mods for Postal 2 as the team will be delivering their own versions of the Unreal mod tools to the team.
last 10 comments:
Somebodyposted - Mar, 08 2003 - 06:09
hmmm... beat up somebody and chop off his head, blow up the town, chase and beat up the woman, also attacking the cat. I would better play any other games that still fit with my moral and ethics

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