Converted to HL2MP SDK: Player models are now animated Players hold weapons properly Less bandwidth usage Predicted weapons Paint gun works online Spawn menu now replaces all other menus Spawn menu now has a scrollbar Context menus for each tool mode Frees up right click for the tools Added secondary fire modes: Weld modes - clears any welds you're currently doing Face poser - sets the face to random Eye poser - makes the eyes look at you Duplicator - right copies, left paste Ignite mode - extinguishes flames Paint mode - paint fast Colour mode - reset color/mode/fx Statue mode - undo statue mode Material mode - reset material to normal Slider mode - makes the rail align with the shot face New Additions Elastic Mode - a rope that acts like bungee rope Physics Properties - change friction/bounce/density Nail Gun - works just like a real nail gun Statue - turn ragdolls into statues Export to Hammer - export your prop positions to your map in Hammer Scoreboard Avatars - Work in progress Faceposer menu - adjust each flex in a face using sliders Bloom & Bloom menu - change bloom settings via sliders DoF menu - adjust the depth of field Ability to change rope width and type Friction changes on some weld modes Unlimited levels of undo Sprite gun Emitter gun Material Screen Overlay Other Changes Rope mode and Rigid Rope are now both under Rope Mode Fixed sliding constraint snapping to axis Useful Console Commands cl_noavatars [0|1] - turn off downloading of avatars sv_godmode [0|1] - godmode on for all players gm_sv_clientlimit_[] - (server) limit each client to creating x amount of each gm_sv_serverlimit_[] - (server) limit the server to x amount of each item